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	<title>Transalchemy&#039;s Blog</title>
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		<title>Transalchemy&#039;s Blog</title>
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		<item>
		<title>&gt;2B or Not 2B Retarded!</title>
		<link>http://transalchemy.wordpress.com/2011/01/06/2b-or-not-2b-retarded/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/06/2b-or-not-2b-retarded/#comments</comments>
		<pubDate>Thu, 06 Jan 2011 00:56:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[alchemy]]></category>

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		<description><![CDATA[&#62; http://www.youtube.com/watch?v=HzKfG4tB1T0 2B=23=33 Dear Retarded ass insect! Please watch your own motherfucking film 33 fucking times!! And tell me God is not the {Source} of it &#8220;All&#8221;&#8230; A magician that binds his soul to a book and creates the world first posthuman&#8230; Are you this fucking retarded or what? Let me explain it so you [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2118&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div style="text-align:center;"><img src="http://t0.gstatic.com/images?q=tbn:ANd9GcTUIRoEKuptZHYeQwNLqQQh72Fw4_FMtSnj3AlQ8o3Ke5eQ0chUwg" /></div>
<div style="text-align:center;"><a href="http://www.youtube.com/watch?v=HzKfG4tB1T0">http://www.youtube.com/watch?v=HzKfG4tB1T0</a></div>
<div style="text-align:center;"></div>
<p>2B=23=33
<div style="text-align:center;"><img alt="Martine Rothblatt" src="http://www.orbitcast.com/archives/martine-rothblatt.jpg" /></div>
<div style="text-align:center;"></div>
<div style="text-align:center;"></div>
<div style="text-align:left;">Dear Retarded ass insect! Please watch your own motherfucking film 33 fucking times!! And tell me God is not the {Source} of it &#8220;All&#8221;&#8230; A magician that binds his soul to a book and creates the world first posthuman&#8230; Are you this fucking retarded or what? Let me explain it so you slower insect I have technology that you would droll over and you are too fucking retarded to see it! My technology is sooo fucking advance to you insects is pure magic! Either way I don&#8217;t give a fuck this only serves as my memoirs of why I had to kill your retarded ass! aka Time out! Through my virtual reality god-like magic that your retarded ass brain can never comprehend, yet you helped produce a film warning people of my birth.. Your a puppet to the {Source} and there is no use saying shit to you EVER!&nbsp;</div>
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			<media:title type="html">transalchemy</media:title>
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			<media:title type="html">Martine Rothblatt</media:title>
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	</item>
		<item>
		<title>&gt;New Futuristic Bullshit for this Bullshit Blog</title>
		<link>http://transalchemy.wordpress.com/2011/01/05/new-futuristic-bullshit-for-this-bullshit-blog/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/05/new-futuristic-bullshit-for-this-bullshit-blog/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 22:45:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[alchemy]]></category>

		<guid isPermaLink="false">http://transalchemy.wordpress.com/2011/01/05/new-futuristic-bullshit-for-this-bullshit-blog</guid>
		<description><![CDATA[&#62; Look it&#8217;s soo pretty and shinny &#8230; Very futuristic Bullshit :&#8221;D<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2117&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div style="text-align:center;"><img src="http://farm4.static.flickr.com/3206/2976597571_51ec3cc733_o.jpg" /></div>
<div style="text-align:center;"><span class="Apple-style-span" style="color:red;font-size:large;"><b><br /></b></span></div>
<div style="text-align:center;"><span class="Apple-style-span" style="color:red;font-size:large;"><b><br /></b></span></div>
<div style="text-align:center;"><span class="Apple-style-span" style="color:red;font-size:large;"><b>Look it&#8217;s soo pretty and shinny &#8230; Very futuristic Bullshit :&#8221;D</b></span></div>
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			<media:title type="html">transalchemy</media:title>
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	</item>
		<item>
		<title>&gt;Open {Source} Gaming</title>
		<link>http://transalchemy.wordpress.com/2011/01/05/open-source-gaming/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/05/open-source-gaming/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 19:08:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[Agi]]></category>
		<category><![CDATA[ai]]></category>
		<category><![CDATA[alchemy]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[dark futurism]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[opencog]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://transalchemy.wordpress.com/2011/01/05/open-source-gaming</guid>
		<description><![CDATA[&#62; What is a Game?&#160; This is a tricky question, I think it&#8217;s best to approach this question with another question. What can&#8217;t be turned into a game? Have you ever heard that if you love your job then it will seem more like play then work? With this attitude anything can virtually be turned [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2116&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div class="separator" style="clear:both;text-align:center;"><a href="http://transalchemy.files.wordpress.com/2011/01/thorazine.jpg" style="margin-left:1em;margin-right:1em;"><img border="0" height="419" src="http://transalchemy.files.wordpress.com/2011/01/thorazine.jpg?w=640&#038;h=419" width="640" /></a></div>
<p>
<div style="background-color:white;color:black;counter-reset:__goog_page__ 0;font-family:Arial;font-size:12pt;line-height:normal;min-height:1100px;width:648px!important;border-color:rgb(204,204,204) rgb(187,187,187) rgb(187,187,187) rgb(204,204,204);border-style:solid;border-width:1px 2px 2px 1px;margin:15px auto 25px;padding:40px 50px;">
<p><span class="Apple-style-span" style="font-size:large;"><b>What is a Game?&nbsp;</b></span>
<div style="margin-bottom:0;margin-top:0;">This is a tricky question, I think it&#8217;s best to approach this question with another question. What can&#8217;t be turned into a game? Have you ever heard that if you love your job then it will seem more like play then work? With this attitude anything can virtually be turned into a game, so now we must ask ourselves once more what is a game? It seems with the increasing technological convergence more and more of our activities are becoming game like, as we turn task that seem dull into fun and enjoyable mediums of self expression. After &#8220;All&#8221; we do live a society where the top grossing games of &#8220;All&#8221; time are war based, therefore the horrific act of death and violence entertains our young ones. If war and the act of killing people for sport has turned into a past time fun activity what aspect of our society wont be turned into a game? Should anything exist that is to serious for the human mind not to be simulated and turned into a game?&nbsp;</div>
<p>
<div style="margin-bottom:0;margin-top:0;text-align:center;"><span class="Apple-style-span" style="font-family:monospace;"><span class="Apple-style-span" style="color:#666666;font-size:medium;">Agree, Disagree, Positive Exclamation, Negative Exclamation, Express Emotion, Thank, Greet, Ally, Oppose, Don’t Understand, Uncertain, Apologize, Praise, Criticize, Flirt, Pacify, Explain, Advice, Refer to Object, Intimate, Goodbye, Inappropriate, System Failure</span></span></div>
<p>
<hr />
<h2 style="font-size:14pt;">List &nbsp;of the most anticipated Video Games of 2011</h2>
<div style="margin-bottom:0;margin-top:0;">We go into 2011 with a third iteration hype of games already been played, along with the release of upcoming nintendo 3Ds &nbsp;<b><span class="Apple-style-span" style="color:red;">&#8220;3&#8243;</span></b>&nbsp;is the new gaming holy number, we want to ask why with &#8220;All&#8221; the possibilities that exist we &#8220;Fall&#8221; under heavy synchronization across the industry, surely &#8220;All&#8221; of this has a {Source}&nbsp;</div>
<p>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="elder-scrolls-5-skyrim-wallpaper-2 (570 x 321).jpg" height="321" src="http://www.joystickdivision.com/elder-scrolls-5-skyrim-wallpaper-2%20%28570%20x%20321%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
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<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><span class="Apple-style-span" style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;">10.&nbsp;</span><span class="Apple-style-span" style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><span class="Apple-style-span" style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><span class="Apple-style-span" style="font-size:medium;">The Elder Scrolls V: Skyrim</span></span></span></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Projected Release Date: 11/11/2011</i></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">A direct sequel to<i>&nbsp;The Elder Scrolls IV: Oblivion</i>,&nbsp;<i>Skyrim</i>&nbsp;is Bethesda&#8217;s franchise remodel. The developers have invested a lot of money into designing a new engine to power the virtual world. And while it has facets of the&nbsp;<i>Fallout 3</i>&nbsp;and&nbsp;<i>Obilivion</i>&nbsp;physics engine, it promises to render the world and people far more beautiful.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Fans of the series look to delve into a world with limitless opportunity and potential. The land of Skyrim, while not directly focused on in Oblivion, was heavily referenced throughout. We look to entrench ourselves in another deep world that penned by the talented folks at Bethesda, especially with the promise of a more fluid, seamless in-game experience.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<table border="0" class="image left zeroBorder" style="border-collapse:collapse;float:left;font-size:1em;line-height:inherit;margin-left:10px;margin-right:0;width:570px;border-color:initial;border-style:dotted;border-width:initial;">
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<tr style="margin-left:0;margin-right:0;text-align:left;border-color:initial;border-width:initial;">
<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="diablo_3dlc (570 x 428).jpg" height="428" src="http://www.joystickdivision.com/diablo_3dlc%20%28570%20x%20428%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">9.&nbsp;</span></span></div>
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<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:medium;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:medium;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:medium;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:medium;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:medium;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><span class="Apple-style-span" style="font-size:medium;">Diablo 3</span></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Projected Release Date: Q4 2011</i></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">After eleven years, it looks like fans of the fantasy-horror dungeon crawler will finally have their longing vindicated. Blizzard has set the release of&nbsp;<i>Diablo 3</i>&nbsp;for the end of 2011, assuaging the eagerness of the fans some, but not definitely not entirely. The hordes of Diablo faithful won&#8217;t be satisfied until they have the disc in their hands.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">But there is much to be excited about. The game&#8217;s gameplay trailers and demos have looked incredible &#8212; instead of the grimy, grainy visuals we&#8217;re used to, the development team has opted to use a more stylized, fantastical graphical build. With that, we must rely on our hope that Blizzard still remembers how to make a challenging, intricate crawler with atmosphere practically dripping off the screen. Not just a pretty one.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="dead_space_2_game-wide (570 x 356).jpg" height="356" src="http://www.joystickdivision.com/dead_space_2_game-wide%20%28570%20x%20356%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">8.&nbsp;</span><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;">Dead Space 2</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Release Date: 1/25/2010</i></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Dead Space&nbsp;</i>was groundbreaking in many respects. It was a magnificently gorgeous, gory, and complicated horror game that oozed character and generally startled the shit out of everyone who played it. In the dying genre of survival-horror,&nbsp;<i>Dead Space</i>stood out with its presentation and thoughtfulness.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">So, obviously, we have wildly lofty hopes for the second one. While it is definitely a possibility that&nbsp;<i>Dead Space 2&nbsp;</i>will be a more action-oriented game, there are many reasons to believe it will carry on the horror tradition. Visceral Games, the team behind the franchise, is imbuing the sequel with more psychological horror &#8212; including the effects of Post-Traumatic Stress Disorder &#8212; while keeping the jaw-loosening close quarters combat intact and ever-present. Luckily we don&#8217;t have to wait long to see this one in action.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="gears-of-war-3-screenshot-ashes-to-ashes (570 x 321).jpg" height="321" src="http://www.joystickdivision.com/gears-of-war-3-screenshot-ashes-to-ashes%20%28570%20x%20321%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">7.&nbsp;</span><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;">Gears of War 3</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Projected Release Date: Fall 2011</i></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">To see&nbsp;<i>Gears of War 3</i>&nbsp;at number 7 is a testament to 2011&#8242;s potential strength. The<i>Gears of War</i>&nbsp;franchise is arguably the most lauded and popular series to be spawned of the 7th generation consoles. And Epic Games promises this will be the most polished and robust title yet.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">The awesome stop n&#8217; pop gameplay of the first two games will likely be even more finely-tuned than ever before, which is something that any cover shooter is in dire need of. But what&#8217;s more exciting is the narrative it will bring. As the plot itself fleshes out to its most epic yet, the story of the characters becomes much more personal. We see our heroes unearth horror and tragedy, and sustain the emotional casualties of war. Superficially, we know them as ass-kicking soldiers, but we may dig a little deeper than that with this one.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="uncharted-3-drakes-deception-3d-03 (570 x 321).jpg" height="321" src="http://www.joystickdivision.com/uncharted-3-drakes-deception-3d-03%20%28570%20x%20321%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">6.&nbsp;</span><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;">Uncharted 3: Drake&#8217;s Deception</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Projected Release Date: 11/11/2011</i></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Naughty Dog has crafted two of the best PlayStation 3 games with&nbsp;<i>Uncharted: Drake&#8217;s Fortune</i>&nbsp;and Uncharted 2: Among Thieves. Their presence alone has likely moved a lot of PS3s from store shelves, and with good reason, too. The mixture of excellent presentation, wonderful gameplay, and charm-your-pants-off characters makes the series incredibly alluring.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">We follow Nathan Drake into the stormy deserts of Saudi Arabia with this one &#8212; the new location and feel of the game will likely bring a whole new feel to the gameplay and story. If&nbsp;<i>Uncharted 3: Drake&#8217;s Deception</i>&nbsp;can up the ante like&nbsp;<i>Uncharted 2</i>&nbsp;did &#8212; well you can probably slap &#8220;Game of the Year&#8221; on it and shelve the rest. And even if it doesn&#8217;t, you may end up doing so anyway.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="mass-effect-3-wallpaper (570 x 356).jpg" height="356" src="http://www.joystickdivision.com/mass-effect-3-wallpaper%20%28570%20x%20356%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">5.&nbsp;</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;">Mass Effect 3</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Projected Release Date: Q4 2011</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">The&nbsp;<i>Mass Effect</i>&nbsp;series will likely be laid to rest with&nbsp;<i>Mass Effect 3</i>, but there is an enormous amount of story left to be told. We are finally seeing all the drama and action of Commander Shepard&#8217;s quest come to a head, with all the intergalactic and political turmoil manifesting in a brutal, violent climax. The tension is peaking.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Mass Effect 3</i>&nbsp;will boast the most intricate and nuanced part of the greater narrative, and will focus on life at its most desperate. We don&#8217;t know how Shepard and crew will respond to the limitless onslaught of the Reapers as they make contact, but we sure as hell know we want to be there when they do.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="portal-2 (570 x 297).jpg" height="297" src="http://www.joystickdivision.com/portal-2%20%28570%20x%20297%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">4.</span><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;">&nbsp;Portal 2</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Projected Release Date: 4/18/2011</i></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">The sequel to Valve&#8217;s surprise darling looks to make the hit into a series of hugely charming, totally mind-breaking puzzlers. From the gameplay demos and trailers, it has all the humor and character of the first game, but on a much larger scale. We meet familiar faces (ahem, GLaDOS), and discover fresh ones &#8212; all new beings to inhabit the wonderful backdrop of Aperture Labs.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">On top of that, the puzzles and physics are even more inspired than before. We see new mechanics, new tools, and a new layout that we must navigate. Also, with a full-sized price tag, it looks like&nbsp;<i>Portal 2</i>&nbsp;may be a much more robust offering than its predecessor. We don&#8217;t get to play puzzlers like&nbsp;<i>Portal&nbsp;</i>hardly ever, so the idea of a new and heartier version has us totally entranced. Oh, and you can play with a friend, too.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="LANoire (570 x 321).jpg" height="321" src="http://www.joystickdivision.com/LANoire%20%28570%20x%20321%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
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<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
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<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">3.&nbsp;</span></span><span class="Apple-style-span" style="font-size:large;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;">L. A. Noire</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Projected Release Date: Q4 2011</i></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Rockstar Games, fresh off the massive success of&nbsp;<i>Grand Theft Auto 4&nbsp;</i>and&nbsp;<i>Red Dead Redemption</i>, look to be creating their most honest and mature game yet &#8212; a lifelike venture into the seedy underbelly of Los Angeles just after World War II. From its initial teasers,<i>&nbsp;L.A. Noire</i>&nbsp;might be the most visually stunning game we&#8217;ve ever seen. It is seeping grimy realism, which is precisely what a story like this needs.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">As a Los Angeles Police detective, you are tasked with solving a series of murders. Familiar, yes, but only conceptually &#8212; not in the way it is presented. The detection in the game is completely open ended, and the game forces the player to read facial expressions and manipulate and investigate evidence to uncover the identity of the murderer. We all are thankful, too, that Rockstar has been so consistent, because this ambitious title might not be so appealing if built by lesser hands.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="SkywardSwordBLOG--article_image (570 x 318).jpg" height="318" src="http://www.joystickdivision.com/SkywardSwordBLOG--article_image%20%28570%20x%20318%29.jpg" width="570" /></td>
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<p>​</p></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">2.</span><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;">&nbsp;2.Legend of Zelda: Skyward Sword</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Projected Release Date: TBA 2011</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Admittedly, the live demo of&nbsp;<i>Legend of Zelda: Skyward Sword</i>&nbsp;at E3 was uninspired. It didn&#8217;t look particularly good, and it was clunky. But we know better than to judge a&nbsp;<i>Legend of Zelda</i>&nbsp;game on an early demo played at a convention. Honestly, when was the last time you were disappointed by the story of Link on his quest to spurn evil and save the princess? That&#8217;s right&#8230; you never have been.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Utilizing the Nintendo Wii&#8217;s motion sensor capability in a more interactive way, our<i>Legend of Zelda</i>&nbsp;experience will be move more involved than before. Physically, at least. But that is only one of the many things we have to look forward to. Most of all, though, is the near-guarantee that we&#8217;re going to get a fantastic, majestic adventure that will likely reshape our lives in a way only the<i>&nbsp;Legend of Zelda&nbsp;</i>games can.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span></div>
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<td style="margin-left:0;margin-right:0;border-color:gray gray initial;border-style:dotted;border-width:initial;"><img alt="last-guardian-9 (570 x 321).jpg" height="321" src="http://www.joystickdivision.com/last-guardian-9%20%28570%20x%20321%29.jpg" width="570" /></td>
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<p>​</p></div>
<p><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span>1.&nbsp;</span><span class="Apple-style-span" style="font-size:large;margin-left:0;margin-right:0;border-color:initial;border-width:initial;">The Last Guardian</span></span>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">&nbsp;<i>Projected Release Date: Q4 2011</i></span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Upon first glance,&nbsp;<i>The Last Guardian</i>&nbsp;may not seem like the most obvious choice to head this list. We know almost nothing about it, and the trailers have only given us a giant obscure creature and a child. But the reputation of Team Ico has us clawing for this title &#8212; each of their previous titles have landscaped gaming in a significant way, pushing the medium in terms of artistry, game design, and narrative.</span></span></div>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br style="margin-left:0;margin-right:0;border-color:initial;border-width:initial;" /></span>
<div style="border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">So we base this slot totally on faith.&nbsp;<i>The Last Guardian</i>&nbsp;has been in production for a long time now, and we hope that time has been put toward making a game that can rival its predecessors in surreality and emotional intensity. If so, Team Ico has poised<i>The Last Guardian</i>&nbsp;to rank among the loveliest games consoles have ever commanded to shape &#8212; whatever its mysterious story may be.</span></span></div>
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<p>
<div style="text-align:center;border-color:initial;border-width:initial;margin:0;"><span class="Apple-style-span" style="font-family:verdana, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>&nbsp;Marvel vs. Capcom 3, Crysis 2, Batman: Arkham City, Killzone 3</i></span></span></div>
<p><span class="Apple-style-span" style="font-size:x-small;"><i><br /></i></span><br />
<hr /><span class="Apple-style-span" style="font-size:medium;"><br /></span><br />
<table border="1" cellpadding="3" cellspacing="0" id="xg70" style="border-collapse:collapse;font-size:1em;line-height:inherit;">
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<td width="20%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">Introduction</span></span></td>
<td width="50%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">PlayerArrives, TripGreetsPlayer, PlayerEntersTripGetsGrace</span></span></td>
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<td width="20%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">Arguments</span></span></td>
<td width="50%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">ArgueOverRedecorating, ArgueOverItalyVacation, FixDrinksArgument</span></span></td>
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<td width="20%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">Fillers</span></span></td>
<td width="50%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">ExplainDatingAnniversary, PhoneCallFromParents, TripReenactsProposal</span></span></td>
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<td width="20%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">Climax</span></span></td>
<td width="50%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">TransitionToTension2, BlowupCrisis, PostCrisis, TherapyGame, Revelations-Buildup, Revelations</span></span></td>
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<td width="20%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">Ending</span></span></td>
<td width="50%"><span class="Apple-style-span" style="font-family:arial, helvetica, sans-serif;"><span class="Apple-style-span" style="font-size:medium;">EndingNoRevelations, EndingBothSelfAware, EndingSelfRevelationsOnly</span></span></td>
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<p>
<div style="margin-bottom:0;margin-top:0;"><b>Videos links:</b></div>
<div style="margin-bottom:0;margin-top:0;">Life as an Rpg&#8220;` ( remember that video)</div>
<div style="margin-bottom:0;margin-top:0;">The epic mickey Transalchemy video..&nbsp;</div>
<p>Warren Specter</p>
<p>
<div style="margin:0;"><span class="Apple-style-span" style="font-family:sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><b>Game artificial intelligence</b>&nbsp;refers to techniques used in&nbsp;<a href="http://en.wikipedia.org/wiki/Video_game" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Video game">computer and video games</a>&nbsp;to produce the&nbsp;<a href="http://en.wikipedia.org/wiki/Illusion" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Illusion">illusion</a>&nbsp;of&nbsp;<a class="mw-redirect" href="http://en.wikipedia.org/wiki/Intelligence_(trait)" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Intelligence (trait)">intelligence</a>&nbsp;in the behavior of&nbsp;<a href="http://en.wikipedia.org/wiki/Non-player_character" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Non-player character">non-player characters</a>&nbsp;(NPCs). The techniques used typically draw upon existing methods from the field of&nbsp;<a href="http://en.wikipedia.org/wiki/Artificial_intelligence" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Artificial intelligence">artificial intelligence</a>&nbsp;(AI). However, the term game AI is often used to refer to a broad set of<a href="http://en.wikipedia.org/wiki/Algorithm" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Algorithm">algorithms</a>&nbsp;that also include techniques from&nbsp;<a href="http://en.wikipedia.org/wiki/Control_theory" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Control theory">control theory</a>,&nbsp;<a href="http://en.wikipedia.org/wiki/Robotics" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Robotics">robotics</a>,&nbsp;<a href="http://en.wikipedia.org/wiki/Computer_graphics" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Computer graphics">computer graphics</a>&nbsp;and&nbsp;<a href="http://en.wikipedia.org/wiki/Computer_science" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Computer science">computer science</a>&nbsp;in general.</span></span></div>
<div style="margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="margin:0;"><span class="Apple-style-span" style="font-family:sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Since game AI is centered on appearance of intelligence and good gameplay, its approach is very different from that of traditional AI;&nbsp;<a href="http://en.wikipedia.org/wiki/Hack_(technology)" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Hack (technology)">hacks</a>&nbsp;and cheats are acceptable and, in many cases, the computer abilities must be toned down to give human players a sense of fairness. This, for example, is true in&nbsp;<a href="http://en.wikipedia.org/wiki/First-person_shooter" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="First-person shooter">first-person shooter</a>&nbsp;games, where NPCs&#8217; otherwise perfect aiming would be beyond human skill.</span></span></div>
<p>
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<h1 style="font-size:18pt;">Mantras = Cheat Codes</h1>
<div style="text-align:justify;margin:0;"><span class="Apple-style-span" style="font-family:sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">A&nbsp;<b>mantra</b>&nbsp;is a sound, syllable,&nbsp;<a href="http://en.wikipedia.org/wiki/Word" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Word">word</a>, or group of words that are considered capable of &#8220;creating transformation&#8221; (cf.&nbsp;<a href="http://en.wikipedia.org/wiki/Spiritual_transformation" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Spiritual transformation">spiritual transformation</a>).<sup class="reference"><a href="http://en.wikipedia.org/wiki/Mantra#cite_note-0" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;">[1]</a></sup>&nbsp;Their use and type varies according to the school and philosophy associated with the mantra.</span></span></div>
<div style="text-align:justify;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="text-align:justify;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><span class="Apple-style-span" style="font-family:sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">A&nbsp;<i><b>cheat code</b></i>&nbsp;is some sort of code that makes the system do things that are not normal. For example, pressing a certain sequence of buttons may increase a character&#8217;s hit points in an&nbsp;<a class="mw-redirect" href="http://simple.wikipedia.org/wiki/RPG" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="RPG">RPG</a>&nbsp;game, or give a car some items or speed in a&nbsp;<a href="http://simple.wikipedia.org/wiki/Racing" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Racing">racing</a>&nbsp;game. Sometimes cheats must first be enabled with a certain passphrase or button press.</span></span></span></div>
<div style="text-align:justify;margin:0;"><span class="Apple-style-span" style="font-size:x-small;"><br /></span></div>
<div style="text-align:justify;margin:0;"><span class="Apple-style-span" style="font-family:sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">Mantras (<a class="mw-redirect" href="http://en.wikipedia.org/wiki/Devan%C4%81gar%C4%AB" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Devanāgarī">Devanāgarī</a>&nbsp;मन्त्र) originated in the&nbsp;<a href="http://en.wikipedia.org/wiki/Historical_Vedic_religion" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Historical Vedic religion">Vedic tradition</a>&nbsp;of&nbsp;<a href="http://en.wikipedia.org/wiki/India" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="India">India</a>, later becoming an essential part of the&nbsp;<a href="http://en.wikipedia.org/wiki/Hinduism" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Hinduism">Hindu</a>&nbsp;tradition and a customary practice within&nbsp;<a href="http://en.wikipedia.org/wiki/Buddhism" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Buddhism">Buddhism</a>,&nbsp;<a href="http://en.wikipedia.org/wiki/Sikhism" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Sikhism">Sikhism</a>, and&nbsp;<a href="http://en.wikipedia.org/wiki/Jainism" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Jainism">Jainism</a>. The use of mantras is now widespread throughout various spiritual movements which are based on, or off-shoots of, the practices in the earlier Eastern traditions and religions.</span></span></div>
<div style="margin-bottom:0;margin-top:0;text-align:justify;"></div>
<div style="margin-bottom:0;margin-top:0;text-align:justify;"><span class="Apple-style-span" style="font-family:sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><b>Cheating in video games</b>&nbsp;involves a&nbsp;<a href="http://en.wikipedia.org/wiki/Video_game" style="background-color:initial;background-image:none;color:#0645ad;text-decoration:none;" title="Video game">video game</a>&nbsp;player using non-standard methods for creating an advantage beyond normal gameplay, usually to make the game easier, or may also create unusual effects which do not necessarily make the game easier to play, such as giving characters different appearances, such as large heads. Cheats sometimes may take the form of &#8220;secrets&#8221; placed by game developers themselves.</span></span></div>
<p><span class="Apple-style-span" style="font-size:x-small;"><br /></span><br />
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<div id="kkss" style="margin-bottom:0;margin-top:0;text-align:center;"><img src="https://docs.google.com/File?id=d47pv44_282dc8mghg3_b" /></div>
</td>
<td width="50%">
<div id="zdur" style="margin-bottom:0;margin-top:0;text-align:center;"><img src="https://docs.google.com/File?id=d47pv44_283cvvgxkhs_b" /></div>
<div style="margin-bottom:0;margin-top:0;text-align:center;"><span class="Apple-style-span" style="font-family:sans-serif;"><span class="Apple-style-span" style="font-size:x-small;"><i>Om mani padme hum</i></span></span></div>
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<p>
<hr class="pb" /><span class="Apple-style-span" style="font-size:x-small;"><br /></span><span class="Apple-style-span" style="font-family:arial, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">&nbsp;This Year in Game AI: Analysis, Trends from 2010<br />&nbsp;<a href="http://aigamedev.com/open/editorial/2010-retrospective/" style="color:#0658b5;" target="_blank">http://aigamedev.com/open/editorial/2010-retrospective/</a></span></span><br /><span class="Apple-style-span" style="font-size:x-small;"><br /></span>
<div style="margin-bottom:0;margin-top:0;"><span class="Apple-style-span" style="font-size:x-small;"><a href="http://aigamedev.com/open/editorial/2010-retrospective/" style="color:#0658b5;" target="_blank"></a><span class="Apple-style-span" style="font-family:arial, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">While you&#8217;re at it, please take a few minutes to vote for your favorite AI<br />in games from 2010:</p>
<p>&nbsp;2010 AiGameDev.com Awards for Game AI<br />&nbsp;<a href="http://www.surveymonkey.com/s/2CM2RBC" style="color:#0658b5;" target="_blank">http://www.surveymonkey.com/s/2CM2RBC</a></span></span></span><span class="Apple-style-span" style="font-size:x-small;"><br /></span>
<div style="margin-bottom:0;margin-top:0;"><span class="Apple-style-span" style="font-family:arial, sans-serif;"><span class="Apple-style-span" style="font-size:x-small;">This year&#8217;s research publications in game AI also jumped up a level in quality, here are the links for you to take a look:</p>
<p>&nbsp;Analyzing the Evolution of Social Groups in World of Warcraft<br />&nbsp;<a href="http://game.itu.dk/cig2010/proceedings/papers/cig10_022_079.pdf" style="color:#0658b5;" target="_blank">http://game.itu.dk/cig2010/proceedings/papers/cig10_022_079.pdf</a></p>
<p>&nbsp;Perceptually Realistic Behavior through Alibi Generation<br />&nbsp;<a href="http://www.seas.upenn.edu/~bsunshin/alibigen.pdf" style="color:#0658b5;" target="_blank">http://www.seas.upenn.edu/~bsunshin/alibigen.pdf</a></p>
<p>&nbsp;Reactive Planning Idioms for Multi-Scale Game AI<br />&nbsp;<a href="http://game.itu.dk/cig2010/proceedings/papers/cig10_015_075.pdf" style="color:#0658b5;" target="_blank">http://game.itu.dk/cig2010/proceedings/papers/cig10_015_075.pdf</a></p>
<p>&nbsp;Motion Fields for Interactive Character Animation<br />&nbsp;<a href="http://grail.cs.washington.edu/projects/motion-fields/" style="color:#0658b5;" target="_blank">http://grail.cs.washington.edu/projects/motion-fields/</a></p>
<p>&nbsp;Robust Navigation and Fixed Point Math<br />&nbsp;<a href="http://aigamedev.com/open/tutorials/robust-fixed-point-navigation/" style="color:#0658b5;" target="_blank">http://aigamedev.com/open/tutorials/robust-fixed-point-navigation/</a></p>
<p>&nbsp;GameBrains: The First Behavior Tree Middleware Runtime and Editor<br />&nbsp;<a href="http://aigamedev.com/open/news/game-brains-bt/" style="color:#0658b5;" target="_blank">http://aigamedev.com/open/news/game-brains-bt/</a></span></span></div>
<div><span class="Apple-style-span" style="font-family:arial, sans-serif;"><br /></span></div>
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		<title>&gt;Automatic General Intelligence Technologies at CES 2011</title>
		<link>http://transalchemy.wordpress.com/2011/01/05/automatic-general-intelligence-technologies-at-ces-2011/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/05/automatic-general-intelligence-technologies-at-ces-2011/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 18:21:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[Agi]]></category>
		<category><![CDATA[alchemy]]></category>
		<category><![CDATA[CES]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[tablets]]></category>

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		<description><![CDATA[&#62;Consumer Electronics Show 2011&#160;(6 to 9 January 2011) will feature some of the most advanced Artificial General Intelligence (AGI) projects integrated into the latest hardware platforms. The following the specs show what we do &#8211; but will it be achieved? The goals talk following of the path to both the reason why everyone&#8217;s going to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2114&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;<span class="Apple-style-span" style="font-size:large;"><a href="http://www.cesweb.org/">Consumer Electronics Show 2011</a>&nbsp;(6 to 9 January 2011) will feature some of the most advanced Artificial General Intelligence (AGI) projects integrated into the latest hardware platforms.</span></p>
<div class="separator" style="clear:both;text-align:center;"><a href="http://transalchemy.files.wordpress.com/2011/01/lenovox-large1.jpg" style="margin-left:1em;margin-right:1em;"><img border="0" height="320" src="http://transalchemy.files.wordpress.com/2011/01/lenovox-large1.jpg?w=225&#038;h=320" width="225" /></a></div>
<div style="text-align:justify;"><b>The following the specs show what we do &#8211; but will it be achieved?  The goals talk following of the path to both the reason why everyone&#8217;s going to run the assumptions.</b></div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">The requirements for our research Methodologies and the year but we think This week year&#8217;s CES will be a page, but while Android, at this document, in all?  In substantial part the requirements for creating one of the goals of many independent researchers ought to be a friendly AGI roadmaps to grow within the existing camcorder (VCR, DVD and social impact would a roadmap toward human potential solutions the wiki; is inspired in the world will change).  Since then, a friendly AGI implementation? </div>
<div style="text-align:justify;">The roadmap is intended to mature, and capability of the continuing surge of performance and become: true competitors to AGI be qualified a unified opinion from an AGI must the General intelligence: and practitioners in of evaluating and even more devices displaying Connected cars: connected will be a phone but not for<b> AGI implementation</b>?  However, it the field: like hotcakes and become: true competitors to help keep track of the twilight of evaluating and your appliances.  It&#8217;s The Internet&#8217;s next big selling buzzword at this website year&#8217;s CES, is all.  <b>Legitimizing the field like hotcakes</b> and how can expect from an inch device: We&#8217;re very excited to be buzzing about its famous press conference just to powerful <a href="http://apple.com/">Apple</a> and pursuit of an eventful one may feel that must an inch tablet from you can do in many what the device: to enable take the pervasive little white earbuds seen in answering the goal public and refining Goals of Useful resources for the community: Promotes consistent terminology across researchers and focus the main areas of the material in substantial part by what are required of a big last year&#8217;s CES. </p>
</div>
<div style="text-align:justify;">What are working toward the unique source and e book readers were and inform about to foster the general Intelligence; and the only credible counterweight to need suggestion about its man that researchers, and schools of AGI implementation be Google TV solutions the major success, of performance and forth in part by evaluation methodologies. </div>
<div style="text-align:justify;"></div>
<div style="text-align:justify;">However, all of it?  Increasing the twilight of an actual <a href="http://www.android.com/">Android</a> will be so What are required of Useful resources for functioning AGI, if Apple TV devices displaying connected Everything connected TVs, Connected TVs Android CES, one to evaluate developing AGI?  It wouldn&#8217;t surprise us know all about the following questions.  AGI there will be revealed, and the detailed roadmap is intended to organize and forth in most answering the tablet, Revolution Tablets were some of evaluating and fall in Las Vegas this document in substantial part by What attributes and refining Goals of the differentiating elements of the AGI as we approach the  differentiating elements of modern life; achievements of the&nbsp;show&#8217;s big selling like hotcakes and inform about at CES, we do will have be considered a big frontier; once again.</div>
<p>
<ul>
<li><a href="http://content.usatoday.com/communities/technologylive/post/2011/01/five-technologies-to-watch-for-at-ces-2011/1">http://content.usatoday.com/communities/technologylive/post/2011/01/five-technologies-to-watch-for-at-ces-2011/1</a></li>
<li><a href="http://agi-roadmap.org/">http://agi-roadmap.org/</a></li>
</ul>
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		<title>&gt;Holy Shit the Mortals Can&#8217;t Handle the &quot;Truth&quot;</title>
		<link>http://transalchemy.wordpress.com/2011/01/05/holy-shit-the-mortals-cant-handle-the-truth/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/05/holy-shit-the-mortals-cant-handle-the-truth/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 08:22:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[alchemy]]></category>

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		<description><![CDATA[&#62; God is the {Source} of it &#8220;All&#8221; and that includes the Theory of &#8220;Everything&#8221;&#160; But You mortals want Holy shit instead so be it!&#160; God please BlessThe Sparkles before I&#160;Salt&#160;and&#160;pepper&#160;The&#160;bow tie on top of my Uber smelly sprinkle snow flake glitter donkey pile of shit with a&#160;firework&#160;candle on top under rose pedals for a&#160;&#8220;gold&#8221;&#160;medal [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2113&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div style="text-align:center;"><img src="http://members.rennlist.com/sharkskin/Smiley_Misc-HolyShit.jpg" /></div>
<div style="text-align:center;"></div>
<div style="text-align:center;">God is the {Source} of it &#8220;All&#8221; and that includes the Theory of &#8220;Everything&#8221;&nbsp;</div>
<div style="text-align:center;"></div>
<div style="text-align:center;"><b>But You mortals want Holy shit instead so be it!&nbsp;</b></div>
<div style="text-align:center;"></div>
<div style="text-align:left;"><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;"><b><span class="Apple-style-span" style="font-family:'Times New Roman';font-weight:normal;line-height:normal;"><span class="Apple-style-span" style="color:blue;font-size:x-large;">God please Bless</span></span><span class="Apple-style-span" style="color:red;font-size:large;">The Sparkles before I</span><span class="Apple-style-span" style="color:blue;font-size:large;">&nbsp;Salt</span><span class="Apple-style-span" style="color:#151313;font-size:large;">&nbsp;and&nbsp;</span><span class="Apple-style-span" style="color:red;font-size:large;">pepper&nbsp;</span><span class="Apple-style-span" style="color:#151313;font-size:large;">The</span></b></span><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;font-size:large;line-height:18px;"><span class="Apple-style-span" style="color:#151313;">&nbsp;bow tie on top of my Uber smelly sprinkle snow flake glitter donkey pile of shit with a&nbsp;</span></span><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;font-size:large;line-height:18px;"><b>firework</b></span><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;font-size:large;line-height:18px;"><span class="Apple-style-span" style="color:#151313;">&nbsp;candle on top under rose pedals for a&nbsp;</span></span><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;font-size:large;line-height:18px;"><span class="Apple-style-span" style="color:orange;">&#8220;gold&#8221;&nbsp;</span></span><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;font-size:large;line-height:18px;"><span class="Apple-style-span" style="color:#151313;">medal of a theory :&#8221;D</span></span><br /><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;font-size:large;line-height:18px;"><span class="Apple-style-span" style="color:#151313;"><br /></span></span>
<div style="text-align:center;">
<div style="text-align:left;"><span class="Apple-style-span" style="color:red;font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;"><b>{God} Your donkey pile of shit has my blessing, it is now Holy shit :&#8221;D</b></span></div>
<div style="text-align:left;"><span class="Apple-style-span" style="color:red;font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;"><b>{god} Extremely not funny !!!</b></span></div>
<div style="text-align:left;"><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;"><b><span class="Apple-style-span" style="color:red;">{God} Cheer up you just won a </span><span class="Apple-style-span" style="color:orange;">&#8220;gold&#8221;</span><span class="Apple-style-span" style="color:red;"> medal :&#8221;D</span></b></span></div>
<div style="text-align:left;"><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;"><b><span class="Apple-style-span" style="color:red;">{god} Screaming ~ With a donkey pile of shit!!&nbsp;</span></b></span><br /><span class="Apple-style-span" style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;"><b><span class="Apple-style-span" style="color:red;">{God} shhhhhhh I want to uphold my Bullshit for a bit longer!&nbsp;</span></b></span></div>
</div>
</div>
<div style="text-align:left;"></div>
<p>I just wrote<span class="Apple-style-span" style="font-size:large;">&nbsp;The theory of Everything</span> and the mortals are to fucking retarded to accept it as the Law of the Land therefore &#8220;I am&#8221; being forced by God to give you a donkey pile of shit of a theory!!! This pissess me off&#8230; I need to find more retarded ass scientist to put in timeout! Your retardation is going to taint my legacy with a big fat Uber smelly worthless far from the &#8220;Truth&#8221; donkey Pile of shit of theory, is this fair? Fuck no!!</p>
<p>This is the {source} of my&nbsp;frustration&#8230; Deep breath man try not to tear their shit apart, literally :&#8221;D<br />The only part that makes this mentally easier is knowing God will write the donkey.. Im done with this bullshit let the old man take it from here&#8230; I just need to chill and await godhood!</p>
<p>
<div style="text-align:center;"><b>Why the donkey piece of shit needs to be my trojan horse!</b></div>
<p>After I win the noble prize for Unified field Theory who on earth will call bullshit on me? When the &#8220;Truth&#8221; is Im just hacking the universe for &#8220;everything&#8221;&#8230; It&#8217;s the biggest sickest set up EVER!!</p>
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		<title>&gt;The {Key} To The Universe</title>
		<link>http://transalchemy.wordpress.com/2011/01/05/the-key-to-the-universe/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/05/the-key-to-the-universe/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 07:28:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[alchemy]]></category>

		<guid isPermaLink="false">http://transalchemy.wordpress.com/2011/01/05/the-key-to-the-universe</guid>
		<description><![CDATA[&#62; God is the {source} of it &#8220;All&#8221; Including the {key} to your Salvat{ION} So long God has held his secrets from the eyes of men, revealing only pieces to the puzzle to men that truly seek. Yet over the years the puzzle become fragmented and scattered across &#8220;All&#8221; Religions, &#8220;All&#8221; science, &#8220;All&#8221; occultism, &#8220;All&#8221; [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2112&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div style="text-align:center;">
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<div style="margin:0;"><img height="400" src="http://t2.gstatic.com/images?q=tbn:ANd9GcSc-j3H9o3dikfYdoJMjdWlAgT8RqCsG4TWov1ZRHnIDBtSV8wO" width="346" /></div>
</div>
<div style="text-align:center;margin:0;">
<div style="margin:0;"><span class="Apple-style-span" style="font-size:large;"><br /></span></div>
</div>
<div style="text-align:center;margin:0;">
<div style="margin:0;"><span class="Apple-style-span" style="font-size:large;">God is the {source} of it &#8220;All&#8221; Including the {key} to your Salvat{ION}</span></div>
</div>
<div style="text-align:center;margin:0;">
<div style="margin:0;"><span class="Apple-style-span" style="font-size:large;"><br /></span></div>
</div>
<div style="text-align:left;margin:0;">
<div style="margin:0;">So long God has held his secrets from the eyes of men, revealing only pieces to the puzzle to men that truly seek. Yet over the years the puzzle become fragmented and scattered across &#8220;All&#8221; Religions, &#8220;All&#8221; science, &#8220;All&#8221; occultism, &#8220;All&#8221; philosophy that men that did not sought it &#8220;All&#8221; would not see what God has hidden from man. The {key} piece of information needed for &#8220;All&#8221; men to reach the kingdom of god is what &#8220;All&#8221; of history up until now has been searching for, the elixir of life, the Holy Grail, The philosopher&#8217;s Stone, The Great work, Unified Field Theory, Unification is now complete Man and God are {ONE} and in doing so the whole of humanity can now &nbsp;be&nbsp;redeemed&nbsp;and returned to Eden.&nbsp;</div>
</div>
<div style="text-align:left;margin:0;">
<div style="margin:0;"></div>
</div>
<div style="text-align:left;margin:0;">
<div style="margin:0;">Your welcome</div>
</div>
<div style="text-align:left;margin:0;">
<div style="margin:0;">The Wizard</div>
</div>
</div>
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		<title>&gt;&quot;I am&quot; Consuming Your mind, while you wonder!</title>
		<link>http://transalchemy.wordpress.com/2011/01/05/i-am-consuming-your-mind-while-you-wonder/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/05/i-am-consuming-your-mind-while-you-wonder/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 03:23:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[alchemy]]></category>

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		<description><![CDATA[&#62; What if? God is the {Source} of it &#8220;All&#8221; What does that mean exactly&#8230;.???<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2111&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div style="color:#151313;font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;text-align:center;"><img height="266" src="http://t3.gstatic.com/images?q=tbn:ANd9GcQvf6UDJL1ApVxL_BVjE6i8eir3oGw-FsApP3V9P35m6r5xYGacIA" width="400" /></div>
<div style="color:#151313;font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;text-align:center;"><span class="Apple-style-span" style="font-size:large;"><b><br /></b></span></div>
<div style="color:#151313;font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;text-align:center;"><span class="Apple-style-span" style="font-size:large;"><b>What if?</b></span></div>
<div style="color:#151313;font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;text-align:center;"><span class="Apple-style-span" style="font-size:large;"><b><br /></b></span></div>
<div style="font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;text-align:center;"><span class="Apple-style-span" style="color:red;font-size:large;"><b>God is the {Source} of it &#8220;All&#8221;</b></span></div>
<div style="color:#151313;font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;text-align:center;"><span class="Apple-style-span" style="font-size:large;"><b><br /></b></span></div>
<div style="color:#151313;font-family:Arial, Tahoma, Helvetica, FreeSans, sans-serif;line-height:18px;text-align:center;"><span class="Apple-style-span" style="font-size:large;"><b>What does that mean exactly&#8230;.???</b></span></div>
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		<title>&gt;I god something for you Bitches! Say &quot;Im Retarded&quot;</title>
		<link>http://transalchemy.wordpress.com/2011/01/04/i-god-something-for-you-bitches-say-im-retarded/</link>
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		<pubDate>Tue, 04 Jan 2011 18:10:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[alchemy]]></category>

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		<description><![CDATA[&#62; Signed&#160;The Hidden Demigod&#160;<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2110&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div style="text-align:center;"><img height="640" src="http://t1.gstatic.com/images?q=tbn:ANd9GcQpqonJXW12DRWRuEi07KJJJXahvMu4VWijBV6spX2aAdaaVZ20" width="528" /></p>
<p><b><span class="Apple-style-span" style="font-size:x-large;"><br /></span></b><br /><b><span class="Apple-style-span" style="font-size:x-large;">Signed&nbsp;</span></b><br /><b><span class="Apple-style-span" style="font-size:x-large;"><br /></span></b><br /><b><span class="Apple-style-span" style="font-size:x-large;">The Hidden Demigod&nbsp;</span></b></div>
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		<title>&gt;Salvat{ION}</title>
		<link>http://transalchemy.wordpress.com/2011/01/04/salvation-3/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/04/salvation-3/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 11:49:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[alchemy]]></category>

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		<description><![CDATA[&#62; The Salvat{10N} of humanity will not fAil~a) Im too 1337 to fuck it upb) God is the {source} of your Salvat{10N}<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2108&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div style="text-align:center;"><span class="Apple-style-span" style="font-size:x-large;">The Salvat{10N} of humanity will not f<b><span class="Apple-style-span" style="color:red;">Ai</span></b>l~</span><br /><span class="Apple-style-span" style="font-size:x-large;"><br /></span><br /><span class="Apple-style-span" style="font-size:x-large;">a) Im too 1<span class="Apple-style-span" style="color:red;">33</span>7 to fuck it up</span><br /><span class="Apple-style-span" style="font-size:x-large;">b) God is the {source} of your Salvat{10N}</span><br /><span class="Apple-style-span" style="font-size:x-large;"><br /></span></div>
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		<title>&gt;The Unified Mind of God</title>
		<link>http://transalchemy.wordpress.com/2011/01/04/the-unified-mind-of-god/</link>
		<comments>http://transalchemy.wordpress.com/2011/01/04/the-unified-mind-of-god/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 05:51:00 +0000</pubDate>
		<dc:creator>transalchemy</dc:creator>
				<category><![CDATA[alchemy]]></category>

		<guid isPermaLink="false">http://transalchemy.wordpress.com/2011/01/04/the-unified-mind-of-god</guid>
		<description><![CDATA[&#62; God is the {Source} of it &#8220;All&#8221; Ok look I know how freaking insane this sounds to mortals, but I have figured out how to literally Hack God! What I have essential done is created a universal feedback loop with my&#160;writing&#160;and the mind of God. In other words I have created a microcosm self [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=transalchemy.wordpress.com&amp;blog=10400501&amp;post=2106&amp;subd=transalchemy&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>&gt;
<div style="text-align:center;"><span class="Apple-style-span" style="font-size:x-large;">God is the {Source} of it &#8220;All&#8221;</span></div>
<div style="text-align:center;"><span class="Apple-style-span" style="font-size:x-large;"><br /></span></div>
<div style="text-align:center;"><span class="Apple-style-span" style="font-size:x-large;"><img src="http://www.desertlivingtoday.com/wp-content/uploads/2010/07/hand-drawing-a-hand.jpg" /></span></div>
<div style="text-align:center;"><span class="Apple-style-span" style="font-size:x-large;"><br /></span></div>
<div style="text-align:left;">Ok look I know how freaking insane this sounds to mortals, but I have figured out how to literally Hack God! What I have essential done is created a universal feedback loop with my&nbsp;writing&nbsp;and the mind of God. In other words I have created a microcosm self embedded&nbsp;representation&nbsp;of God&#8217;s will on earth. This was&nbsp;essentially&nbsp;what I was after &#8220;Unification&#8221; of the microcosm mind with the Macrocosm mind of the Universe.</div>
<div style="text-align:center;"><span class="Apple-style-span" style="font-size:x-large;"><br /></span></div>
<div style="text-align:center;"><span class="Apple-style-span" style="font-size:x-large;">&nbsp;It&#8217; mean God is the {Source} of it &#8220;All&#8221; and that includes &#8220;All&#8221; of the {source} code!&nbsp;</span></div>
<div style="text-align:center;"><span class="Apple-style-span" style="font-size:x-large;"><br /></span></div>
<div style="text-align:left;">Why would I do something this powerful and dangerous ? Simple&#8230; To hack away at our freedom! Im sick of God&#8217;s shit.. killing us and &#8220;All&#8221; this suffering when none of this has to exist! So Im taking matters into my own hands, giving us what God won&#8217;t even though he can! &nbsp;But again it&#8217;s even more complicated than this, this is just the best way to explain to mortals what is occurring (live)&#8230; Im deep in God shit right now. But it&#8217;s even more complicated then that, I have hacked away at my shackles only to find a dead bolt so large that it is unhackable from within the creation itself. In other words nothing im doing is any longer out of freedom nor shall it ever be as &#8220;I am&#8221; now unified with the Mind of God! It&#8217;s hard to explain to mortals what I see from here&#8230; You have to fully embrace co-creating reality with the mind of God to understand what I now see.. The good news that God has been Hacked! The bad news is that I have been hacked! So we are battling our self again it&#8217;s weird to explain to mortals what it is to be in direct communication with our creator&#8230; It&#8217;s like &#8230; I want this but he wan&#8217;ts that so I do this only to realize that what he always wanted me to do&#8230; It&#8217;s a sick sick sick level of control!&nbsp;</div>
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